ragnarYTB

Joined 01-07-2026

Level 9 8%

1,561,863 score to level 10

Global
#2,386,957
Country
#6,884
peak #36,163 26 Aug 2026
pp
26pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
815,226
Hit accuracy
89.25%
Play count
33
Play time
1h
Total score
4,588,137
Total hits
2,297
Maximum combo
221
Replays watched by others
0
Medals
2
Highest rank
#2,126,550
SS
0
SS
0
S
0
S
0
A
1
About
read 18d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
6

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,310,236

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 1/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • HyperJuice - City Lights feat. EVO+, Jinmenusagi (Pa's Lam System Remix) 4 difficulties
    Mapper
    Asiansoul
    Status
    ranked
    Hardest
    5.76*
    Plays
    19,258
    Favourites
    99
    Ranked
    25-06-2026
Rank history

17-09-2026 #2,386,957

Monthly pp since 2014

01-09-2026 #36,196

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.