Swiss #1s
Statistics
Swiss ranks
- pp #3,467 647pp
- Global rank #3,477 #1,149,094
- Country rank #3,477 #3,477
- Accuracy #18,056 88.36%
- Plays #5,741 1,135
- Level #3,570 44.33
- Ranked score #7,586 101,908,218
- Total score #6,545 571,087,565
- Medals #118 18
- Replays watched #185 0
- Maps played #2,738 187
- Account age #92,945 #40,277,655
- #1s #239 0
- Global #1s #8 0
Medals
18 of 353
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/23
Hush-Hush 2/70
Hush-Hush (Expert) 3/64
Mod Introduction 4/13
Skill & Dedication 9/96
Top plays over time
- 40pp
Within Temptation - The Unforgiving [Why Not Me] DT 22-10-2026 standing, 12 days - 38pp
UNDEAD CORPORATION - Everything will freeze [Easy] HR DT 06-10-2026 held 16 days - 37pp
UNDEAD CORPORATION - Frozen [Masha's Normal] DT 25-09-2026 held 11 days - 34pp
Within Temptation - The Unforgiving [Why Not Me] EZ DT 11-09-2026 held 14 days - 28pp
Within Temptation - The Unforgiving [Why Not Me] EZ DT 11-09-2026 held under a day - 28pp
Within Temptation - The Unforgiving [Why Not Me] EZ DT 11-09-2026 held under a day - 27pp
Tatsh - IMAGE -MATERIAL- <Version 0> [Collab Normal] NM 11-09-2026 held under a day - 26pp
Within Temptation - The Unforgiving [Why Not Me] EZ DT 06-09-2026 held 5 days - 24pp
Within Temptation - The Unforgiving [Why Not Me] EZ DT 05-09-2026 held 1 days - 23pp
Within Temptation - The Unforgiving [Why Not Me] EZ DT 05-09-2026 held under a day - 19pp
Hatsune Miku - Rubik's Cube [2x2x2] DT 02-09-2026 held 3 days - 18pp
Foreground Eclipse - To The Terminus [Normal] DT 02-09-2026 held under a day - 16pp
DragonForce - Through The Fire And Flames [Easy] DT 01-09-2026 held 1 days - 11pp
Oomori Seiko - JUSTadICE (TV Size) [Akitoshi's Normal] NM 29-08-2026 held 3 days - 9pp
Memme - Plasma Gun [sleepy's Normal] NM 08-08-2026 held 21 days - 7pp
Foreground Eclipse - To The Terminus [ryuu's Easy] DT 08-08-2026 held under a day
The figure is what the play was worth when it became the best, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A record changes hands when a play beats it, or when a rework re-prices everything and a different play comes out on top - those are marked. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.
































































































































































































































































































































































