rimuru_tmp

Joined 25-08-2026

Level 15 16%

3,904,091 score to level 16

Global
#2,023,787
Country
#5,594
peak #24,106 31 Aug 2026
pp
78pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
10,305,620
Hit accuracy
80.47%
Play count
112
Play time
3h
Total score
22,095,909
Total hits
10,934
Maximum combo
563
Replays watched by others
0
Medals
5
Highest rank
#1,963,541
SS
0
SS
0
S
0
S
1
A
2
About
read 18d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
34

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,963,541

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • solfa feat. Chata - Pa Pa Pa Panda (Short Ver.) 4 difficulties
    Mapper
    gecho
    Status
    ranked
    Hardest
    3.69*
    Plays
    1,895
    Favourites
    52
    Ranked
    21-08-2026
Rank history

18-09-2026 #2,023,787

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.