cxmb0

Joined 04-09-2026

Level 8 12%

1,192,724 score to level 9

Global
#1,811,336
Country
#5,239
peak #34,673 13 Sept 2026
pp
136pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,142,478
Hit accuracy
82.46%
Play count
20
Play time
0h
Total score
3,247,276
Total hits
1,704
Maximum combo
193
Replays watched by others
0
Medals
2
Highest rank
#2,437,052
SS
0
SS
0
S
0
S
0
A
1
About
read 10d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
6

Beatmapsets: 1 favourites

Global rank, 90 days

today #2,448,981

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Waterflame - Jumper 4 difficulties
    Status
    ranked
    Hardest
    4.55*
    Plays
    152,567
    Favourites
    740
    Ranked
    02-04-2026
Rank history

17-09-2026 #1,811,336

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.