The_NPC

Joined 12-09-2026

Level 14 44%

2,248,721 score to level 15

Global
#2,066,599
Country
#5,983
peak #33,203 27 Sept 2026
pp
76pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
6,954,260
Hit accuracy
79.86%
Play count
69
Play time
2h
Total score
19,101,279
Total hits
7,185
Maximum combo
546
Replays watched by others
0
Medals
7
Highest rank
#2,065,982
SS
0
SS
0
S
0
S
0
A
0
About
read 15h ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
26
Global rank, 90 days

today #2,065,982

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 4/96

Rank history

30-09-2026 #2,066,599

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.