realmaunzer

Joined 17-09-2026

Level 3 30%

145,381 score to level 4

Global
#2,735,670
Country
#8,029
peak #48,625 18 Sept 2026
pp
9pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
49,394
Hit accuracy
74.69%
Play count
4
Play time
0h
Total score
194,619
Total hits
134
Maximum combo
35
Replays watched by others
0
Medals
1
Highest rank
#2,819,593
SS
0
SS
0
S
0
S
0
A
0
About
read 12d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3
Global rank, 90 days

osu! reports no ranked days for this player in the last 90.

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

1 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 1/96

Rank history

29-09-2026 #2,735,670

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.