OSUMANIAC1s

Joined 09-10-2026

Level 2 35%

64,437 score to level 3

Global
#2,955,298
Country
#8,530
pp
4pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
58,076
Hit accuracy
79.77%
Play count
2
Play time
0h
Total score
65,563
Total hits
97
Maximum combo
42
Replays watched by others
0
Medals
1
Highest rank
#2,955,298
SS
0
SS
0
S
0
S
0
A
0
About
read 4h ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2

Beatmapsets: 1 favourites

Global rank, 90 days

osu! reports no ranked days for this player in the last 90.

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

1 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 0/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Getter Jaani - Rockefeller Street (New Nightcore) [#Rockefellerstreet Remix] (Cut Ver.) 30 difficulties
    Mapper
    GodHacc
    Status
    ranked
    Hardest
    5.78*
    Plays
    523,012
    Favourites
    1,121
    Ranked
    20-08-2026

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.