Alcatrox

Joined 15-03-2014

Level 46 72%

11,567,005 score to level 47

Global
-
Country
-
peak #916 10 Feb 2015
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
37pp
#3,193 in CH
Average pp
37pp
#1,724 in CH
Average SR
2.80*
#3,118 in CH
Average accuracy
99.38%
#116 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
144,709,739
Hit accuracy
98.39%
Play count
1,168
Play time
25h
Total score
669,462,995
Total hits
164,662
Maximum combo
934
Replays watched by others
0
Medals
13
Highest rank
#617,757
SS
0
SS
7
S
2
S
56
A
53
About
read 28d ago

Nothing filled in.

Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
129
Global rank, 90 days

1d ago #1,124,862

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 9/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,973

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.