InKoHD

Joined 29-04-2014

Level 63 28%

56,904,639 score to level 64

Global
-
Country
-
peak #727 8 Jul 2015
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
289,030,614
Hit accuracy
92.48%
Play count
4,464
Play time
59h
Total score
1,670,135,374
Total hits
607,970
Maximum combo
899
Replays watched by others
1
Medals
8
SS
0
SS
1
S
0
S
36
A
86
About
read 24d ago
Playstyle
keyboard, tablet
Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
385

Beatmapsets: 2 favourites

Global rank, 90 days

1d ago #479,442

Play history
Replays watched

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Amatsuki & Midori Inu. - Mono Crossroad 4 difficulties
    Mapper
    sheela901
    Status
    ranked
    Hardest
    5.20*
    Plays
    547,180
    Favourites
    406
    Ranked
    19-02-2015
  • EGOIST - Namae no Nai Kaibutsu 4 difficulties
    Status
    ranked
    Hardest
    5.03*
    Plays
    3,834,686
    Favourites
    3,078
    Ranked
    27-09-2014
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,194

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.