DasFunky

Joined 01-05-2014

Level 97 60%

1,189,566,133 score to level 98

Global
#460,959
Country
#1,475
peak #201 7 Jul 2015
pp
2,135pp
Swiss #1s
3

Swiss #1s

#1s
3
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
128pp
#1,936 in CH
Average pp
44pp
#1,384 in CH
Average SR
3.31*
#2,236 in CH
Average accuracy
98.00%
#781 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,671,922,438
Hit accuracy
96.13%
Play count
20,961
Play time
235h
Total score
11,306,830,172
Total hits
2,317,424
Maximum combo
1,399
Replays watched by others
0
Medals
21
Highest rank
#149,660
SS
5
SS
17
S
37
S
252
A
230
About
read 5d ago

Nothing filled in.

Followers
17
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,294
Global rank, 90 days

today #458,748

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 14/96

Rank history

17-09-2026 #460,959

Monthly pp since 2014

01-09-2026 #2,263

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.