Swiss #1s
Statistics
Swiss ranks
- pp #8,426 0pp
- Accuracy #2,884 96.49%
- Plays #4,991 1,886
- Level #3,280 47.90
- Ranked score #5,417 211,287,576
- Total score #5,836 721,604,385
- Medals #134 4
- Replays watched #185 0
- Maps played #2,814 105
- Account age #209 #438,223
- #1s #241 2
- Weighted pp #3,565 26pp
- Average pp #3,786 13pp
- Average SR #4,535 2.23*
- Average accuracy #1,668 96.62%
- Average score #4,811 575,012
- Total score #4,357 1,150,023
- Oldest #1 #42 Hellogoodbye - Touchdown Turnaround (Don't Give Up On Me) [Easy] (30-09-2010)
- Global #1s #9 0
Medals
4 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 0/70
Hush-Hush (Expert) 0/64
Mod Introduction 0/13
Skill & Dedication 4/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Getter Jaani - Rockefeller Street (Nightcore Mix) 4 difficulties- Mapper
- osuplayer111
- Status
- ranked
- Hardest
- 3.70*
- Plays
- 29,523,587
- Favourites
- 26,734
- Ranked
- 06-08-2011
Italobrothers - Radio Hardcore 4 difficulties- Mapper
- jericho2442
- Status
- ranked
- Hardest
- 4.71*
- Plays
- 848,711
- Favourites
- 388
- Ranked
- 15-03-2011
Nightcore - Ravers Fantasy 5 difficulties- Mapper
- LoweH
- Status
- ranked
- Hardest
- 5.33*
- Plays
- 5,038,084
- Favourites
- 1,794
- Ranked
- 18-06-2010
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































