SkullyAce

Joined 17-05-2014

Level 83 39%

84,184,469 score to level 84

Global
#578,323
Country
#1,835
peak #465 4 Jun 2016
pp
1,718pp
Swiss #1s
3

Swiss #1s

#1s
3
#234 in CH
Also world #1
0
#9 in CH
Weighted pp
117pp
#2,020 in CH
Average pp
41pp
#1,526 in CH
Average SR
3.51*
#1,911 in CH
Average accuracy
96.29%
#1,861 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
741,691,029
Hit accuracy
96.02%
Play count
5,283
Play time
86h
Total score
3,833,428,355
Total hits
877,517
Maximum combo
2,222
Replays watched by others
0
Medals
20
Highest rank
#238,572
SS
0
SS
0
S
6
S
68
A
162
About
read 9h ago
Location
Lausanne
Interests
hawt bbq grills
Occupation
survive
Twitter
OnMyW4y
Playstyle
mouse, keyboard, tablet
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
470
Global rank, 90 days

today #578,323

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 2/13

Skill & Dedication 16/96

Rank history

20-09-2026 #578,323

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,986

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.