GrindLegend

Joined 03-07-2014

Level 38 9%

26,431,854 score to level 39

Global
#1,091,224
Country
#3,139
peak #1,484 21 Mar 2015
pp
658pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
106,246,876
Hit accuracy
90.15%
Play count
2,262
Play time
33h
Total score
361,358,146
Total hits
251,459
Maximum combo
457
Replays watched by others
0
Medals
18
Highest rank
#697,256
SS
0
SS
1
S
6
S
12
A
85
About
read 19d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
514
Global rank, 90 days

today #1,065,121

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 4/64

Mod Introduction 4/13

Skill & Dedication 8/96

Rank history

18-09-2026 #1,091,224

Monthly pp since 2014

01-09-2026 #7,028

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.