m_mars

Joined 03-07-2014 Was MinaKai

Level 58 59%

27,798,530 score to level 59

Global
-
Country
-
peak #469 20 Nov 2014
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
21pp
#3,813 in CH
Average pp
21pp
#2,883 in CH
Average SR
2.84*
#3,028 in CH
Average accuracy
95.12%
#2,409 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
273,141,191
Hit accuracy
96.18%
Play count
3,107
Play time
55h
Total score
1,323,891,471
Total hits
367,197
Maximum combo
860
Replays watched by others
0
Medals
11
Highest rank
#481,699
SS
0
SS
14
S
2
S
93
A
57
About
read 28d ago
Location
Akagi
Playstyle
keyboard, tablet
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
271

Beatmapsets: 31 favourites

Global rank, 90 days

1d ago #513,606

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Krewella - Alive 3 difficulties
    Mapper
    lightr
    Status
    ranked
    Hardest
    3.83*
    Plays
    3,219,248
    Favourites
    1,348
    Ranked
    23-04-2014
  • MISSING HEART - MOONLIGHT SHADOW (New Vocal Version) 3 difficulties
    Mapper
    simplistiC
    Status
    ranked
    Hardest
    5.00*
    Plays
    415,317
    Favourites
    185
    Ranked
    18-04-2010
  • DJ YOSHITAKA - Evans -prototype- 4 difficulties
    Mapper
    HelloSCV
    Status
    ranked
    Hardest
    4.62*
    Plays
    589,600
    Favourites
    253
    Ranked
    19-01-2013
  • DCX - Flying High (DJ Splash Remix) 4 difficulties
    Status
    ranked
    Hardest
    4.88*
    Plays
    1,944,248
    Favourites
    630
    Ranked
    28-12-2009
  • Blue Stahli - Shotgun Senorita (Zardonic Remix) 4 difficulties
    Mapper
    Aleks719
    Status
    ranked
    Hardest
    5.53*
    Plays
    11,744,830
    Favourites
    4,647
    Ranked
    06-01-2013
  • Disasterpeace - Deleterious Abscondee 6 difficulties
    Mapper
    Timorisu
    Status
    ranked
    Hardest
    4.71*
    Plays
    367,223
    Favourites
    61
    Ranked
    11-07-2014
  • Nudarai - Nuclear Fusion 5 difficulties
    Mapper
    Sandpig
    Status
    ranked
    Hardest
    4.63*
    Plays
    1,485,216
    Favourites
    1,055
    Ranked
    19-02-2011
  • BoA - Mamoritai ~White Wishes~ (English Version) 3 difficulties
    Mapper
    meiikyuu
    Status
    ranked
    Hardest
    3.39*
    Plays
    257,361
    Favourites
    210
    Ranked
    22-02-2013
  • XeoN - Dream of Winds 3 difficulties
    Mapper
    Katty Pie
    Status
    ranked
    Hardest
    4.49*
    Plays
    185,644
    Favourites
    72
    Ranked
    21-01-2013
  • Yousei Teikoku - The Creator 6 difficulties
    Mapper
    meiikyuu
    Status
    ranked
    Hardest
    6.46*
    Plays
    9,331,336
    Favourites
    4,261
    Ranked
    25-01-2013
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,095

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.