Swiss #1s
Statistics
Swiss ranks
- pp #8,404 0pp
- Accuracy #342 98.86%
- Plays #927 18,838
- Level #333 98.14
- Ranked score #1,324 2,219,533,225
- Total score #1,031 13,246,173,438
- Medals #117 21
- Replays watched #182 3
- Maps played #1,455 1,572
- Account age #8,295 #4,685,077
- #1s #225 13
- Weighted pp #676 860pp
- Average pp #633 83pp
- Average SR #1,542 3.76*
- Average accuracy #237 99.03%
- Average score #1,845 3,062,376
- Total score #1,103 39,810,886
- Oldest #1 #797 Mark Forster - Au revoir feat. Sido [Normal] (06-04-2015)
- Global #1s #9 0
Medals
21 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 3/70
Hush-Hush (Expert) 1/64
Mod Introduction 3/13
Skill & Dedication 14/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Darren Korb - Setting Sail, Coming Home 4 difficulties- Mapper
- Metal
- Status
- ranked
- Hardest
- 3.62*
- Plays
- 7,333,204
- Favourites
- 2,589
- Ranked
- 05-07-2014
Sub Focus - Tidal Wave (feat. Alpines) 5 difficulties- Mapper
- Secretpipe
- Status
- ranked
- Hardest
- 5.16*
- Plays
- 2,231,406
- Favourites
- 916
- Ranked
- 06-06-2015
Knife Party - Internet Friends 2 difficulties- Mapper
- Spri
- Status
- graveyard
- Hardest
- 4.04*
- Plays
- 77
- Favourites
- 1
- Ranked
- -
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































