The_Gamer1023

Joined 12-08-2014

Level 29 56%

7,502,205 score to level 30

Global
-
Country
-
peak #2,712 20 May 2017
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
56,511,864
Hit accuracy
96.55%
Play count
531
Play time
13h
Total score
167,947,795
Total hits
73,927
Maximum combo
574
Replays watched by others
0
Medals
13
Highest rank
#708,082
SS
0
SS
10
S
0
S
19
A
36
About
read 20d ago
Twitter
https://twitter.com/Etienne_Gamer
Playstyle
tablet
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
132

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,277,141

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 7/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nintendo - Super Mario Bros. (TECHNO remix) 4 difficulties
    Mapper
    Rolled
    Status
    ranked
    Hardest
    3.42*
    Plays
    4,488,391
    Favourites
    1,614
    Ranked
    29-01-2008
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #9,644

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.