BumpyBike9

Joined 18-08-2014

Level 40 33%

21,493,106 score to level 41

Global
-
Country
-
peak #1,291 10 Jan 2016
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
88,095,445
Hit accuracy
85.51%
Play count
3,014
Play time
39h
Total score
429,506,894
Total hits
353,733
Maximum combo
397
Replays watched by others
0
Medals
7
Highest rank
#545,086
SS
0
SS
0
S
0
S
7
A
21
About
read 19d ago
Playstyle
mouse, keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
388
Global rank, 90 days

1d ago #1,131,269

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 4/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,736

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.