[-Luichi-]

Joined 03-09-2014 Was Theluichi97

Level 99 49%

4,692,200,444 score to level 100

Global
-
Country
-
peak #138 10 Oct 2015
pp
0pp
Swiss #1s
9

Swiss #1s

#1s
9
#231 in CH
Also world #1
0
#9 in CH
Weighted pp
255pp
#1,408 in CH
Average pp
33pp
#1,917 in CH
Average SR
2.85*
#3,001 in CH
Average accuracy
99.35%
#125 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
6,027,867,571
Hit accuracy
97.82%
Play count
33,723
Play time
531h
Total score
22,238,990,385
Total hits
6,784,688
Maximum combo
1,522
Replays watched by others
12
Medals
31
Highest rank
#82,650
SS
11
SS
12
S
136
S
343
A
1,276
About
read 19d ago
Playstyle
mouse, keyboard
Followers
65
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
3,705
Global rank, 90 days

1d ago #315,226

Play history
Replays watched

Swiss ranks

Medals

31 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 22/96

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.