Gamer97

mr91

Joined 21-09-2014

Level 28 59%

6,425,490 score to level 29

Global
-
Country
-
peak #2,249 13 Jan 2015
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
63,575,776
Hit accuracy
91.53%
Play count
1,311
Play time
17h
Total score
151,914,510
Total hits
113,397
Maximum combo
669
Replays watched by others
0
Medals
62
SS
0
SS
0
S
0
S
14
A
60
About
read 18d ago
Playstyle
mouse, keyboard
Followers
136
Mapping followers
6
Kudosu
0
Forum posts
2
Maps played
3,620

Beatmapsets: 16 graveyard, 1 favourites

Global rank, 90 days

1d ago #1,381,881

Play history
Replays watched

Swiss ranks

Medals

62 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 1/22

Hush-Hush 9/70

Hush-Hush (Expert) 3/64

Mod Introduction 10/13

Skill & Dedication 39/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Noah ft.Ozera Ai - Rebirth the end 1 difficulty
    Mapper
    Evening
    Status
    graveyard
    Hardest
    9.50*
    Plays
    2,323
    Favourites
    42
    Ranked
    -
Rank history

13-04-2026 #1,341,177

Monthly pp since 2014

01-09-2026 #8,692

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.