BalanceBreak_old

Joined 24-09-2014

Level 51 85%

7,719,673 score to level 52

Global
-
Country
-
peak #785 23 Mar 2016
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
15pp
#4,184 in CH
Average pp
15pp
#3,567 in CH
Average SR
2.51*
#3,819 in CH
Average accuracy
96.60%
#1,680 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
299,870,247
Hit accuracy
94.17%
Play count
2,763
Play time
44h
Total score
916,060,327
Total hits
308,600
Maximum combo
884
Replays watched by others
0
Medals
7
SS
0
SS
4
S
0
S
59
A
98
About
read 19d ago
Location
Morges (VD)
Occupation
BasketBall League of Legends others Mmorpg like Tera and watch ANIME O__o
Playstyle
mouse, keyboard
Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
369

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #448,060

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

7 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • ONE OK ROCK - Clock Strikes 7 difficulties
    Mapper
    Saut
    Status
    ranked
    Hardest
    5.93*
    Plays
    9,536,511
    Favourites
    4,859
    Ranked
    07-04-2015
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,632

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.