dFenrir

Joined 29-09-2014

Level 97 90%

274,264,939 score to level 98

Global
-
Country
-
peak #152 2 Mar 2017
pp
0pp
Swiss #1s
6

Swiss #1s

#1s
6
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
285pp
#1,303 in CH
Average pp
50pp
#1,199 in CH
Average SR
3.08*
#2,608 in CH
Average accuracy
98.83%
#339 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,155,437,876
Hit accuracy
98.37%
Play count
12,668
Play time
203h
Total score
12,222,131,366
Total hits
2,416,006
Maximum combo
1,699
Replays watched by others
6
Medals
28
Highest rank
#84,372
SS
12
SS
9
S
41
S
270
A
479
About
read 19d ago
Location
Zurich/Switzerland
Interests
Music
Occupation
I'M TRYING TO PROGRAM STUFF
Playstyle
mouse, keyboard
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,501
Global rank, 90 days

1d ago #202,081

Play history
Replays watched

Swiss ranks

Medals

28 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 18/96

Rank history

07-03-2017 #34,940

Monthly pp since 2014

01-09-2026 #919

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.