KeirowZ

Joined 08-10-2014 Was MrBoss159

Level 96 86%

232,104,041 score to level 97

Global
-
Country
-
peak #252 18 Apr 2020
pp
0pp
Swiss #1s
8

Swiss #1s

#1s
8
#232 in CH
Also world #1
0
#9 in CH
Weighted pp
428pp
#1,022 in CH
Average pp
62pp
#935 in CH
Average SR
3.94*
#1,341 in CH
Average accuracy
96.52%
#1,722 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,072,408,303
Hit accuracy
97.26%
Play count
12,527
Play time
183h
Total score
9,288,490,573
Total hits
2,180,181
Maximum combo
1,173
Replays watched by others
0
Medals
34
Highest rank
#63,161
SS
0
SS
6
S
34
S
103
A
406
About
read 20d ago
Twitter
https://twitter.com/keirowz
Playstyle
mouse, keyboard
Followers
17
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,586
Global rank, 90 days

1d ago #175,557

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

34 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 8/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 19/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #701

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.