Trafalgar_98

Joined 16-10-2014

Level 27 60%

5,807,346 score to level 28

Global
-
Country
-
peak #1,294 20 Feb 2015
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
24pp
#3,681 in CH
Average pp
24pp
#2,629 in CH
Average SR
2.25*
#4,503 in CH
Average accuracy
100.00%
#1 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
61,707,444
Hit accuracy
94.55%
Play count
550
Play time
13h
Total score
136,572,654
Total hits
59,853
Maximum combo
732
Replays watched by others
0
Medals
5
Highest rank
#734,152
SS
1
SS
2
S
0
S
26
A
54
About
read 28d ago

Nothing filled in.

Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
85
Global rank, 90 days

1d ago #1,442,550

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 3/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #10,034

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.