Evanescence

Joined 18-10-2014 Was Misaki29

Level 100 36%

63,820,320,536 score to level 101

Global
#166,448
Country
#528
peak #157 25 May 2016
pp
4,141pp
Swiss #1s
51

Swiss #1s

#1s
51
#189 in CH
Also world #1
0
#9 in CH
Weighted pp
2,060pp
#338 in CH
Average pp
88pp
#576 in CH
Average SR
4.06*
#1,220 in CH
Average accuracy
98.15%
#690 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
13,646,654,041
Hit accuracy
99.01%
Play count
21,021
Play time
524h
Total score
63,110,870,290
Total hits
7,845,107
Maximum combo
2,217
Replays watched by others
47
Medals
55
Highest rank
#54,265
SS
24
SS
83
S
281
S
926
A
1,106
About
read 19d ago
Location
Zurich
Interests
League of Legends and Osu!
Occupation
Student
Playstyle
mouse, keyboard, tablet
Followers
16
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3,116

Beatmapsets: 1 favourites

Global rank, 90 days

today #163,546

Play history
Replays watched

Swiss ranks

Medals

55 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 12/70

Hush-Hush (Expert) 6/64

Mod Introduction 8/13

Skill & Dedication 29/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Omoi - Rasen Hikou 2 difficulties
    Status
    graveyard
    Hardest
    5.80*
    Plays
    360
    Favourites
    6
    Ranked
    -
Rank history

17-09-2026 #166,448

Monthly pp since 2014

01-09-2026 #677

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.