Trollkien

Joined 17-11-2014

Level 98 46%

2,795,134,072 score to level 99

Global
-
Country
-
peak #74 12 Apr 2015
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
18pp
#3,992 in CH
Average pp
18pp
#3,217 in CH
Average SR
2.44*
#4,018 in CH
Average accuracy
98.71%
#400 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,631,076,584
Hit accuracy
96.63%
Play count
32,954
Play time
383h
Total score
14,910,295,277
Total hits
4,934,586
Maximum combo
1,141
Replays watched by others
0
Medals
28
Highest rank
#72,754
SS
6
SS
8
S
20
S
139
A
725
About
read 19d ago
Playstyle
mouse, keyboard
Followers
18
Mapping followers
0
Kudosu
0
Forum posts
3
Maps played
2,376

Beatmapsets: 6 graveyard

Global rank, 90 days

1d ago #135,694

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

28 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 16/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

05-12-2025 #143,098

Monthly pp since 2014

01-09-2026 #1,023

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.