Swiss #1s
Statistics
Swiss ranks
- pp #8,537 0pp
- Accuracy #1,087 98.04%
- Plays #5,012 1,878
- Level #3,273 47.92
- Ranked score #4,591 295,407,732
- Total score #5,841 722,459,504
- Medals #125 14
- Replays watched #186 1
- Maps played #2,487 438
- Account age #9,800 #5,266,894
- #1s #236 3
- Weighted pp #2,936 46pp
- Average pp #3,423 16pp
- Average SR #4,592 2.21*
- Average accuracy #1,278 97.23%
- Average score #2,672 2,080,068
- Total score #2,607 6,240,205
- Oldest #1 #1,018 Pizuya's Cell - Wataru mono no todaeta hashi [Normal] (30-01-2016)
- Global #1s #9 0
Medals
14 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 5/70
Hush-Hush (Expert) 0/64
Mod Introduction 2/13
Skill & Dedication 7/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Hata Motohiro - Rain 2 difficulties- Mapper
- Moway
- Status
- ranked
- Hardest
- 3.45*
- Plays
- 664,079
- Favourites
- 936
- Ranked
- 09-05-2014
Warak - REANIMATE 6 difficulties- Mapper
- Amamiya Yuko
- Status
- ranked
- Hardest
- 5.50*
- Plays
- 2,423,383
- Favourites
- 1,065
- Ranked
- 13-10-2014
Razihel & Virtual Riot - One For All, All For One 11 difficulties- Mapper
- Fort
- Status
- ranked
- Hardest
- 5.91*
- Plays
- 6,013,436
- Favourites
- 3,464
- Ranked
- 17-07-2015
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































