CreepyCorner

Joined 26-11-2014

Level 95 86%

145,487,229 score to level 96

Global
#346,025
Country
#1,133
peak #278 20 Apr 2016
pp
2,685pp
Swiss #1s
5

Swiss #1s

#1s
5
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
195pp
#1,584 in CH
Average pp
43pp
#1,447 in CH
Average SR
3.31*
#2,237 in CH
Average accuracy
96.44%
#1,768 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,106,610,742
Hit accuracy
98.21%
Play count
10,259
Play time
157h
Total score
7,641,687,557
Total hits
1,907,296
Maximum combo
1,236
Replays watched by others
0
Medals
30
Highest rank
#120,156
SS
9
SS
4
S
68
S
68
A
179
About
read 19d ago
Location
Switzerland
Playstyle
mouse, keyboard
Followers
16
Mapping followers
0
Kudosu
0
Forum posts
6
Maps played
672
Global rank, 90 days

today #339,553

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

30 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 16/96

Rank history

17-09-2026 #346,025

Monthly pp since 2014

01-09-2026 #1,637

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.