MissMyusagii

Joined 29-12-2014 Was Myuoonie

Level 74 4%

105,764,171 score to level 75

Global
-
Country
-
peak #714 20 Feb 2017
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,244,493,599
Hit accuracy
94.00%
Play count
3,806
Play time
67h
Total score
2,678,494,262
Total hits
635,938
Maximum combo
1,281
Replays watched by others
0
Medals
29
Highest rank
#191,625
SS
0
SS
3
S
0
S
115
A
298
About
read 18d ago
Interests
♥Drawing&Gaming♥
Occupation
♥Streamer&Hobby-Artist♥
Twitter
missmyusagii
Playstyle
keyboard, tablet, touch
Followers
18
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,486

Beatmapsets: 52 favourites

Global rank, 90 days

1d ago #664,315

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

29 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 7/13

Skill & Dedication 18/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Demetori - Emotional Skyscraper ~ World's End 3 difficulties
    Mapper
    happy30
    Status
    approved
    Hardest
    5.50*
    Plays
    5,643,848
    Favourites
    2,332
    Ranked
    13-05-2010
  • Reol - Asymmetry 7 difficulties
    Mapper
    Gaia
    Status
    ranked
    Hardest
    6.44*
    Plays
    15,667,116
    Favourites
    8,585
    Ranked
    09-10-2015
  • Shimotsuki Haruka - Re:Call 5 difficulties
    Mapper
    PinkHeart
    Status
    ranked
    Hardest
    4.94*
    Plays
    670,376
    Favourites
    457
    Ranked
    04-04-2015
  • Reol - Logic Agent 6 difficulties
    Mapper
    Naotoshi
    Status
    ranked
    Hardest
    5.50*
    Plays
    1,114,991
    Favourites
    486
    Ranked
    20-05-2017
  • Reol - Gokusaishiki 8 difficulties
    Mapper
    Chaoslitz
    Status
    ranked
    Hardest
    5.65*
    Plays
    1,393,003
    Favourites
    1,182
    Ranked
    16-05-2016
  • Aoi Eir - IGNITE (TV size ver.) 6 difficulties
    Mapper
    Yuzu-
    Status
    ranked
    Hardest
    5.66*
    Plays
    1,723,710
    Favourites
    518
    Ranked
    27-09-2014
  • GARNiDELiA - ambiguous (TV size) 4 difficulties
    Mapper
    Umi
    Status
    ranked
    Hardest
    4.73*
    Plays
    5,651,969
    Favourites
    2,732
    Ranked
    26-03-2014
  • GARNiDELiA - grilletto (TV Size Ver.) 7 difficulties
    Mapper
    HabiHolic
    Status
    ranked
    Hardest
    5.11*
    Plays
    598,242
    Favourites
    182
    Ranked
    16-09-2014
  • ONE OK ROCK - Answer is Near 5 difficulties
    Mapper
    Kuria
    Status
    ranked
    Hardest
    4.76*
    Plays
    14,764,351
    Favourites
    9,315
    Ranked
    25-11-2012
  • Mayama Rika - Liar Mask anime size 4 difficulties
    Mapper
    Setsurei
    Status
    ranked
    Hardest
    4.85*
    Plays
    15,118,665
    Favourites
    10,810
    Ranked
    12-11-2014
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,224

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.