Swiss #1s
Statistics
Swiss ranks
- pp #8,409 0pp
- Accuracy #1 100.00%
- Plays #2,465 6,970
- Level #2,584 56.99
- Ranked score #4,345 327,459,948
- Total score #4,575 1,218,185,851
- Medals #40 99
- Replays watched #185 0
- Maps played #31 12,419
- Account age #10,415 #5,586,377
- #1s #235 5
- Weighted pp #1,631 183pp
- Average pp #1,563 40pp
- Average SR #3,795 2.52*
- Average accuracy #1 100.00%
- Average score #3,515 1,362,076
- Total score #2,519 6,810,382
- Oldest #1 #1,073 DJ Siesta - Another Day [Squirrel's Easy] (21-04-2016)
- Global #1s #9 0
Medals
99 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 13/22
Hush-Hush 15/70
Hush-Hush (Expert) 10/64
Mod Introduction 11/13
Skill & Dedication 50/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Dimrain47 - At the Speed of Light 1 difficulty- Mapper
- ExGon
- Status
- loved
- Hardest
- 10.52*
- Plays
- 40,410
- Favourites
- 1,954
- Ranked
- 27-11-2017
Erehamonika remixed by kors k - Der Wald (kors k Remix) 1 difficulty- Mapper
- ExGon
- Status
- loved
- Hardest
- 10.51*
- Plays
- 422,694
- Favourites
- 486
- Ranked
- 14-11-2016
Senpi- - Touhou Last Boss Rush!! 1 difficulty- Mapper
- Kyuare
- Status
- graveyard
- Hardest
- 6.01*
- Plays
- 411
- Favourites
- 70
- Ranked
- -
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































