Mechrage

Joined 16-01-2015

Level 66 85%

12,615,424 score to level 67

Global
#650,094
Country
#1,998
peak #697 30 Jul 2016
pp
1,498pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
544,734,343
Hit accuracy
88.17%
Play count
3,557
Play time
65h
Total score
1,969,914,653
Total hits
685,438
Maximum combo
890
Replays watched by others
0
Medals
17
Highest rank
#246,457
SS
0
SS
6
S
0
S
41
A
113
About
read 18d ago
Playstyle
mouse, keyboard, tablet
Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
780

Beatmapsets: 1 favourites

Global rank, 90 days

today #636,749

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

17 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Junichi Masuda - Lavender Town Theme 5 difficulties
    Mapper
    bomber34
    Status
    ranked
    Hardest
    2.94*
    Plays
    2,000,480
    Favourites
    1,439
    Ranked
    18-02-2013
Rank history

17-09-2026 #650,094

Monthly pp since 2014

01-09-2026 #3,354

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.