zInvalid

Joined 18-01-2015

Level 52 62%

20,406,294 score to level 53

Global
#805,741
Country
#2,468
peak #1,093 26 Jul 2017
pp
1,130pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
291,712,083
Hit accuracy
88.89%
Play count
2,421
Play time
41h
Total score
957,973,706
Total hits
358,689
Maximum combo
740
Replays watched by others
0
Medals
21
Highest rank
#440,413
SS
1
SS
2
S
4
S
19
A
70
About
read 19d ago
Playstyle
mouse, keyboard
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
536

Beatmapsets: 1 favourites

Global rank, 90 days

today #787,532

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Reol - No title 14 difficulties
    Mapper
    VINXIS
    Status
    ranked
    Hardest
    6.61*
    Plays
    130,727,061
    Favourites
    36,549
    Ranked
    20-12-2015
Rank history

18-09-2026 #805,741

Monthly pp since 2014

01-09-2026 #4,444

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.