sushze

Joined 31-01-2015 Was Zennon63

Level 73 47%

56,099,153 score to level 74

Global
-
Country
-
peak #691 20 Dec 2016
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
87pp
#2,302 in CH
Average pp
44pp
#1,374 in CH
Average SR
3.48*
#1,968 in CH
Average accuracy
97.87%
#853 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
652,805,777
Hit accuracy
97.87%
Play count
7,870
Play time
118h
Total score
2,617,895,532
Total hits
1,015,568
Maximum combo
1,196
Replays watched by others
0
Medals
18
Highest rank
#483,331
SS
0
SS
10
S
6
S
144
A
207
About
read 18d ago
Twitter
https://twitter.com/Zennon63
Playstyle
keyboard, tablet
Followers
33
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,232
Global rank, 90 days

1d ago #554,563

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 13/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,772

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.