Stonk_Jeil

Joined 05-02-2015 Was maislol

Level 98 21%

4,109,395,917 score to level 99

Global
#333,130
Country
#1,064
peak #1,233 31 Mar 2023
pp
2,758pp
Swiss #1s
33

Swiss #1s

#1s
33
#207 in CH
Also world #1
0
#9 in CH
Weighted pp
984pp
#614 in CH
Average pp
53pp
#1,120 in CH
Average SR
3.73*
#1,567 in CH
Average accuracy
96.13%
#1,934 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,485,378,432
Hit accuracy
97.79%
Play count
12,524
Play time
261h
Total score
13,596,033,432
Total hits
2,697,642
Maximum combo
1,513
Replays watched by others
3
Medals
31
Highest rank
#280,870
SS
12
SS
12
S
110
S
304
A
425
About
read 19d ago
Playstyle
mouse, keyboard
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
1,548

Beatmapsets: 1 graveyard

Global rank, 90 days

today #326,579

Play history
Replays watched

Swiss ranks

Medals

31 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 5/64

Mod Introduction 7/13

Skill & Dedication 14/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

17-09-2026 #333,130

Monthly pp since 2014

01-09-2026 #1,572

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.