Tamaryuu

Joined 04-03-2015

Level 98 2%

5,076,338,260 score to level 99

Global
#417,479
Country
#1,345
peak #449 5 Oct 2016
pp
2,323pp
Swiss #1s
3

Swiss #1s

#1s
3
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
134pp
#1,898 in CH
Average pp
46pp
#1,317 in CH
Average SR
3.94*
#1,339 in CH
Average accuracy
94.58%
#2,647 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,755,332,672
Hit accuracy
96.31%
Play count
14,697
Play time
264h
Total score
12,629,091,089
Total hits
3,400,427
Maximum combo
1,492
Replays watched by others
0
Medals
24
Highest rank
#154,411
SS
1
SS
2
S
2
S
65
A
333
About
read 4d ago

Nothing filled in.

Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
864
Global rank, 90 days

today #415,628

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

24 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 13/96

Rank history

17-09-2026 #417,479

Monthly pp since 2014

01-09-2026 #2,022

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.