amster01

Joined 19-04-2015

Level 49 25%

35,998,532 score to level 50

Global
#1,009,745
Country
#3,053
peak #2,118 26 Jul 2015
pp
769pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
165,749,308
Hit accuracy
83.06%
Play count
4,938
Play time
69h
Total score
784,751,468
Total hits
628,968
Maximum combo
477
Replays watched by others
0
Medals
15
Highest rank
#892,601
SS
0
SS
0
S
0
S
1
A
31
About
read 18d ago

Nothing filled in.

Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
562

Beatmapsets: 11 favourites

Global rank, 90 days

today #987,268

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

15 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Yuyoyuppe - AiAe 8 difficulties
    Mapper
    Fort
    Status
    ranked
    Hardest
    6.29*
    Plays
    7,262,311
    Favourites
    3,574
    Ranked
    30-03-2015
Rank history

17-09-2026 #1,009,745

Monthly pp since 2014

01-09-2026 #6,226

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.