Swiss #1s
Statistics
Swiss ranks
- pp #385 4,722pp
- Global rank #385 #125,250
- Accuracy #113 99.26%
- Plays #197 53,638
- Level #144 100.22
- Ranked score #312 10,392,230,091
- Total score #311 49,005,211,109
- Medals #89 49
- Replays watched #133 52
- Maps played #149 7,033
- Account age #11,842 #6,371,103
- #1s #221 19
- Weighted pp #527 1,242pp
- Average pp #613 85pp
- Average SR #1,155 4.14*
- Average accuracy #1,537 96.82%
- Average score #868 5,511,595
- Total score #646 104,720,298
- Oldest #1 #818 Tsuda Minami & Okubo Rumi - Girl's Power de [Guu's Normal] (08-05-2015)
- Global #1s #9 0
Medals
49 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 10/70
Hush-Hush (Expert) 4/64
Mod Introduction 5/13
Skill & Dedication 30/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Chippy - Daidai Jerome 6 difficulties- Mapper
- Susano
- Status
- graveyard
- Hardest
- 5.51*
- Plays
- 176,145
- Favourites
- 723
- Ranked
- -
NOFX - Six Years On Dope 4 difficulties- Mapper
- ayygurl
- Status
- graveyard
- Hardest
- 5.19*
- Plays
- 1,996
- Favourites
- 27
- Ranked
- -
IOSYS - Third Eye ya! 4 difficulties- Mapper
- Kyubey
- Status
- ranked
- Hardest
- 5.39*
- Plays
- 4,299,605
- Favourites
- 2,573
- Ranked
- 31-05-2016
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































