AlexMft

Joined 23-05-2015 Was Alex_Maftei

Level 94 55%

292,960,509 score to level 95

Global
#438,449
Country
#1,369
peak #755 15 Dec 2016
pp
2,234pp
Swiss #1s
51

Swiss #1s

#1s
51
#193 in CH
Also world #1
0
#9 in CH
Weighted pp
1,084pp
#583 in CH
Average pp
47pp
#1,300 in CH
Average SR
3.28*
#2,306 in CH
Average accuracy
98.50%
#496 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,384,776,040
Hit accuracy
96.72%
Play count
7,038
Play time
168h
Total score
6,452,686,594
Total hits
1,451,468
Maximum combo
1,401
Replays watched by others
10
Medals
91
Highest rank
#188,615
SS
68
SS
45
S
365
S
297
A
820
About
read 20d ago
Location
Switzerland
Interests
【=◈︿◈=】
Occupation
egg
Discord
AlexMft#1984
Twitter
https://twitter.com/alex_maftei
Playstyle
keyboard, tablet
Followers
49
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4,071

Beatmapsets: 100 favourites

Daily challenge: 5 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #428,337

Play history
Replays watched

Swiss ranks

Medals

91 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 16/80

Beatmap Spotlights 0/22

Hush-Hush 17/70

Hush-Hush (Expert) 8/64

Mod Introduction 11/13

Skill & Dedication 39/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Kyary Pamyu Pamyu - Tsukematsukeru 3 difficulties
    Mapper
    OblivioN
    Status
    ranked
    Hardest
    3.23*
    Plays
    1,178,853
    Favourites
    785
    Ranked
    12-03-2016
  • Nanahoshi Kangengakudan - IMAGINARY LIKE THE JUSTICE 7 difficulties
    Mapper
    pkk
    Status
    ranked
    Hardest
    6.63*
    Plays
    5,274,659
    Favourites
    2,175
    Ranked
    02-07-2015
  • Komiya Mao - (can you) understand me? 8 difficulties
    Mapper
    Okoratu
    Status
    ranked
    Hardest
    5.45*
    Plays
    9,053,849
    Favourites
    4,547
    Ranked
    31-03-2016
  • Knife Party - Give It Up 4 difficulties
    Mapper
    Shadren
    Status
    ranked
    Hardest
    4.64*
    Plays
    13,476,742
    Favourites
    5,784
    Ranked
    28-11-2014
  • beatMARIO - Night of Knights 8 difficulties
    Mapper
    alacat
    Status
    ranked
    Hardest
    6.52*
    Plays
    32,010,830
    Favourites
    18,994
    Ranked
    01-12-2015
  • Panda Eyes - On My Own 6 difficulties
    Mapper
    Plaudible
    Status
    ranked
    Hardest
    5.31*
    Plays
    6,728,572
    Favourites
    2,774
    Ranked
    25-11-2016
  • toby fox - Hopes and Dreams 5 difficulties
    Mapper
    pkk
    Status
    ranked
    Hardest
    5.19*
    Plays
    9,927,184
    Favourites
    9,469
    Ranked
    04-04-2016
  • senya - Higanbana ~Kurenai~ 3 difficulties
    Mapper
    Satellite
    Status
    ranked
    Hardest
    4.23*
    Plays
    759,679
    Favourites
    317
    Ranked
    09-06-2014
  • Soleily - Renatus 12 difficulties
    Status
    ranked
    Hardest
    5.78*
    Plays
    30,587,516
    Favourites
    9,622
    Ranked
    25-02-2015
  • F-777 - Airborne Robots 5 difficulties
    Mapper
    JBHyperion
    Status
    ranked
    Hardest
    5.65*
    Plays
    220,287
    Favourites
    176
    Ranked
    29-11-2016
Rank history

19-09-2026 #438,449

Monthly pp since 2014

01-09-2026 #2,121

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.