AlexMft

Joined 23-05-2015 Was Alex_Maftei

Level 94 55%

292,960,509 score to level 95

Global
#438,449
Country
#1,369
peak #755 15 Dec 2016
pp
2,234pp
Swiss #1s
51

Swiss #1s

#1s
51
#189 in CH
Also world #1
0
#9 in CH
Weighted pp
1,084pp
#584 in CH
Average pp
47pp
#1,300 in CH
Average SR
3.28*
#2,307 in CH
Average accuracy
98.50%
#497 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,384,776,040
Hit accuracy
96.72%
Play count
7,038
Play time
168h
Total score
6,452,686,594
Total hits
1,451,468
Maximum combo
1,401
Replays watched by others
10
Medals
91
Highest rank
#188,615
SS
68
SS
45
S
365
S
297
A
820
About
read 21d ago
Location
Switzerland
Interests
【=◈︿◈=】
Occupation
egg
Discord
AlexMft#1984
Twitter
https://twitter.com/alex_maftei
Playstyle
keyboard, tablet
Followers
49
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4,071

Beatmapsets: 100 favourites

Daily challenge: 5 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #428,337

Play history
Replays watched

Swiss ranks

Medals

91 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 16/80

Beatmap Spotlights 0/22

Hush-Hush 17/70

Hush-Hush (Expert) 8/64

Mod Introduction 11/13

Skill & Dedication 39/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • u's - Bokura wa Ima no Naka de (TV Size) 4 difficulties
    Mapper
    Andrea
    Status
    ranked
    Hardest
    4.76*
    Plays
    2,560,321
    Favourites
    943
    Ranked
    14-08-2013
  • Momokurotei Ichimon - Nippon Egao Hyakkei 7 difficulties
    Mapper
    Kite
    Status
    ranked
    Hardest
    4.68*
    Plays
    3,321,588
    Favourites
    1,496
    Ranked
    17-03-2013
  • Cool Songs - VAPE NATION Remix 3 difficulties
    Mapper
    Mapper
    Status
    ranked
    Hardest
    3.11*
    Plays
    1,331,766
    Favourites
    530
    Ranked
    01-10-2016
  • DJ Ozawa - Tokyo (Innovaderz Remix) 23 difficulties
    Mapper
    Asphyxia
    Status
    ranked
    Hardest
    7.19*
    Plays
    4,687,887
    Favourites
    1,525
    Ranked
    08-07-2016
  • sana - Packet Hero 11 difficulties
    Mapper
    Fuccho
    Status
    ranked
    Hardest
    7.60*
    Plays
    8,499,880
    Favourites
    6,387
    Ranked
    27-12-2016
  • MitiS & MaHi - Blu (Speed Up Ver.) 17 difficulties
    Mapper
    Ashasaki
    Status
    ranked
    Hardest
    6.48*
    Plays
    3,372,930
    Favourites
    1,413
    Ranked
    07-10-2015
  • Station Earth - Cold Green Eyes ft. Roos Denayer 5 difficulties
    Mapper
    Bearizm
    Status
    ranked
    Hardest
    4.89*
    Plays
    45,363,659
    Favourites
    21,211
    Ranked
    12-12-2015
  • Stonebank - The Pressure 6 difficulties
    Mapper
    Asserin
    Status
    ranked
    Hardest
    5.11*
    Plays
    22,066,193
    Favourites
    7,742
    Ranked
    10-01-2016
  • BiBi - Cutie Panther 4 difficulties
    Mapper
    happy623
    Status
    ranked
    Hardest
    5.17*
    Plays
    1,463,541
    Favourites
    1,094
    Ranked
    30-08-2014
  • Shouta Kageyama - Relic Song 12 difficulties
    Mapper
    Leader
    Status
    ranked
    Hardest
    3.45*
    Plays
    1,880,709
    Favourites
    472
    Ranked
    23-10-2013
Rank history

19-09-2026 #438,449

Monthly pp since 2014

01-09-2026 #2,121

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.