AlexMft

Joined 23-05-2015 Was Alex_Maftei

Level 94 55%

292,960,509 score to level 95

Global
#438,449
Country
#1,369
peak #755 15 Dec 2016
pp
2,234pp
Swiss #1s
51

Swiss #1s

#1s
51
#186 in CH
Also world #1
0
#9 in CH
Weighted pp
1,084pp
#585 in CH
Average pp
47pp
#1,300 in CH
Average SR
3.28*
#2,308 in CH
Average accuracy
98.50%
#497 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,384,776,040
Hit accuracy
96.72%
Play count
7,038
Play time
168h
Total score
6,452,686,594
Total hits
1,451,468
Maximum combo
1,401
Replays watched by others
10
Medals
91
Highest rank
#188,615
SS
68
SS
45
S
365
S
297
A
820
About
read 21d ago
Location
Switzerland
Interests
【=◈︿◈=】
Occupation
egg
Discord
AlexMft#1984
Twitter
https://twitter.com/alex_maftei
Playstyle
keyboard, tablet
Followers
49
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
4,071

Beatmapsets: 100 favourites

Daily challenge: 5 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #428,337

Play history
Replays watched

Swiss ranks

Medals

91 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 16/80

Beatmap Spotlights 0/22

Hush-Hush 17/70

Hush-Hush (Expert) 8/64

Mod Introduction 11/13

Skill & Dedication 39/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Maduk ft. Veela - Ghost Assassin (Hourglass Bonusmix) 4 difficulties
    Mapper
    alacat
    Status
    ranked
    Hardest
    5.52*
    Plays
    6,382,212
    Favourites
    3,310
    Ranked
    04-11-2014
  • Knife Party - Fire Hive 4 difficulties
    Status
    ranked
    Hardest
    4.18*
    Plays
    7,832,114
    Favourites
    2,896
    Ranked
    10-08-2013
  • Perfume - Communication (Short Ver.) 5 difficulties
    Mapper
    IchiGUN
    Status
    ranked
    Hardest
    4.07*
    Plays
    2,663,477
    Favourites
    1,192
    Ranked
    30-05-2012
  • DJ TOTTO feat. Sunao Yoshikawa - Arousing 4 difficulties
    Status
    ranked
    Hardest
    4.94*
    Plays
    877,613
    Favourites
    290
    Ranked
    09-05-2015
  • Lily - Scarlet Rose 1 difficulty
    Mapper
    val0108
    Status
    approved
    Hardest
    5.79*
    Plays
    11,228,707
    Favourites
    4,856
    Ranked
    27-01-2012
  • Tatsh - IMAGE -MATERIAL- <Version 0> 2 difficulties
    Mapper
    Scorpiour
    Status
    approved
    Hardest
    7.98*
    Plays
    9,584,258
    Favourites
    6,597
    Ranked
    17-08-2013
  • Pendulum - The Island 1 difficulty
    Mapper
    Sala-
    Status
    ranked
    Hardest
    4.56*
    Plays
    782,856
    Favourites
    504
    Ranked
    16-07-2014
  • sasakure.UK feat. Hatsune Miku - *Hello,Planet. 2 difficulties
    Mapper
    Faust
    Status
    approved
    Hardest
    4.60*
    Plays
    695,993
    Favourites
    515
    Ranked
    02-02-2013
  • ARCIEN - Future Son 5 difficulties
    Status
    ranked
    Hardest
    4.45*
    Plays
    13,797,993
    Favourites
    2,044
    Ranked
    18-11-2015
  • UNDEAD CORPORATION - The Empress 1 difficulty
    Mapper
    Plutia
    Status
    graveyard
    Hardest
    79.92*
    Plays
    4,420
    Favourites
    1,007
    Ranked
    -
Rank history

19-09-2026 #438,449

Monthly pp since 2014

01-09-2026 #2,121

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.