riquininja

Joined 15-06-2015

Level 94 66%

222,609,036 score to level 95

Global
#291,309
Country
#968
peak #531 18 Nov 2017
pp
3,021pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,465,785,268
Hit accuracy
93.99%
Play count
10,873
Play time
193h
Total score
6,523,038,067
Total hits
2,697,917
Maximum combo
1,045
Replays watched by others
1
Medals
35
Highest rank
#129,499
SS
0
SS
1
S
11
S
45
A
438
About
read 18d ago
Playstyle
mouse, keyboard
Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,516

Beatmapsets: 2 favourites

Global rank, 90 days

today #285,966

Play history
Replays watched

Swiss ranks

Medals

35 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 24/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • MY FIRST STORY - Itazura Fiction 6 difficulties
    Mapper
    Akitoshi
    Status
    ranked
    Hardest
    6.21*
    Plays
    1,717,758
    Favourites
    831
    Ranked
    19-01-2019
  • tomatomerde - Brave Shine 6 difficulties
    Mapper
    Mir
    Status
    ranked
    Hardest
    5.37*
    Plays
    3,063,943
    Favourites
    1,088
    Ranked
    01-05-2017
Rank history

17-09-2026 #291,309

Monthly pp since 2014

01-09-2026 #1,366

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.