Dead__Master

Joined 16-06-2015

Level 52 30%

37,832,052 score to level 53

Global
-
Country
-
peak #763 6 Sept 2016
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
18pp
#3,960 in CH
Average pp
18pp
#3,164 in CH
Average SR
2.69*
#3,360 in CH
Average accuracy
94.83%
#2,556 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
268,338,495
Hit accuracy
92.77%
Play count
3,767
Play time
48h
Total score
940,547,948
Total hits
352,044
Maximum combo
777
Replays watched by others
0
Medals
16
Highest rank
#356,090
SS
1
SS
3
S
0
S
40
A
121
About
read 19d ago
Playstyle
mouse, keyboard, tablet
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
720
Global rank, 90 days

1d ago #667,845

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 4/13

Skill & Dedication 9/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,818

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.