Gorfort

Joined 27-06-2015

Level 23 90%

1,024,438 score to level 24

Global
-
Country
-
peak #2,489 28 Jul 2018
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
47,268,281
Hit accuracy
92.03%
Play count
395
Play time
8h
Total score
88,215,562
Total hits
51,438
Maximum combo
575
Replays watched by others
0
Medals
45
Highest rank
#541,317
SS
0
SS
0
S
0
S
14
A
44
About
read 19d ago
Location
Swiss VD
Interests
東方Project
Twitter
9b87d9c70f2b4a9
Playstyle
mouse, keyboard, tablet
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,459

Beatmapsets: 3 favourites

Global rank, 90 days

1d ago #611,194

Play history
Replays watched

Swiss ranks

Medals

45 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 2/80

Beatmap Spotlights 1/22

Hush-Hush 8/70

Hush-Hush (Expert) 2/64

Mod Introduction 11/13

Skill & Dedication 21/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Reol - Midnight Stroller 4 difficulties
    Mapper
    Chaoslitz
    Status
    ranked
    Hardest
    4.76*
    Plays
    1,374,894
    Favourites
    871
    Ranked
    06-02-2016
  • Hige Driver join. SELEN - Dadadadadadadadadada 4 difficulties
    Mapper
    CLSW
    Status
    ranked
    Hardest
    5.62*
    Plays
    901,732
    Favourites
    249
    Ranked
    18-09-2015
  • Wotamin - Gigantic O.T.N 15 difficulties
    Status
    ranked
    Hardest
    6.42*
    Plays
    15,569,395
    Favourites
    6,107
    Ranked
    16-07-2013
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,222

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.