TicClick

Supporter

Global Moderator

GMT

Joined 01-02-2011

Level 101 62%

37,502,917,977 score to level 102

Global
#74,333
Country
#215
peak #12 3 Aug 2015
pp
5,724pp
Swiss #1s
3,379

Swiss #1s

#1s
3,379
#8 in CH
Also world #1
0
#9 in CH
Weighted pp
4,220pp
#128 in CH
Average pp
67pp
#848 in CH
Average SR
3.29*
#2,278 in CH
Average accuracy
99.95%
#5 in CH
Last 7 days
+0 / -1
gained / lost
Last 30 days
+1 / -9
gained / lost

Statistics

Statistics
Ranked score
53,313,341,382
Hit accuracy
99.74%
Play count
117,878
Play time
1,827h
Total score
189,428,272,848
Total hits
21,384,189
Maximum combo
4,255
Replays watched by others
1,375
Medals
75
Highest rank
#9,463
SS
118
SS
15,304
S
7
S
452
A
221
About
read 19d ago
Twitter
TicClickie
Playstyle
mouse, keyboard
Followers
1,022
Mapping followers
87
Kudosu
612
Forum posts
4,483
Maps played
19,927

Beatmapsets: 21 ranked, 12 guest, 3 graveyard, 44 nominated, 118 favourites

Badges
Outstanding contribution to moderation affairs & the osu! wiki (wikifriend)Longstanding contribution to the Global Moderation Team - 10 years
Global rank, 90 days

today #73,160

Play history
Replays watched

Swiss ranks

Medals

75 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 2/80

Beatmap Spotlights 0/22

Hush-Hush 25/70

Hush-Hush (Expert) 10/64

Mod Introduction 12/13

Skill & Dedication 26/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Shintani Ryo - Neko Atsume Winter Theme 4 difficulties
    Mapper
    dopaminos
    Status
    ranked
    Hardest
    2.56*
    Plays
    50,467
    Favourites
    54
    Ranked
    23-01-2023
  • Jerico - Omission 1 difficulty
    Mapper
    Reiji-RJ
    Status
    graveyard
    Hardest
    4.98*
    Plays
    73
    Favourites
    4
    Ranked
    -
  • Noisia - Groundhog (Beat Juggle) 6 difficulties
    Mapper
    Takuma
    Status
    loved
    Hardest
    6.88*
    Plays
    292,678
    Favourites
    346
    Ranked
    26-01-2017
  • Pastry - Goblin Girl 6 difficulties
    Status
    ranked
    Hardest
    4.65*
    Plays
    442,380
    Favourites
    228
    Ranked
    07-02-2011
  • IOSYS - Mayoi Michi, Semaru Yami wo Mitoosu Nouryoku wo 3 difficulties
    Mapper
    saymun
    Status
    ranked
    Hardest
    5.06*
    Plays
    475,224
    Favourites
    173
    Ranked
    28-06-2010
  • Martynas - Hungarian Dance No. 5 in G minor 4 difficulties
    Mapper
    Sieg
    Status
    ranked
    Hardest
    4.89*
    Plays
    604,823
    Favourites
    380
    Ranked
    13-03-2015
  • Cait Sith - Schrodinger's Cat 6 difficulties
    Mapper
    Sushi
    Status
    ranked
    Hardest
    5.84*
    Plays
    247,587
    Favourites
    87
    Ranked
    08-12-2011
  • LhoU - popotnik ~ The Traveller of Ljubljana 4 difficulties
    Mapper
    Niva
    Status
    ranked
    Hardest
    4.89*
    Plays
    386,388
    Favourites
    270
    Ranked
    06-06-2018
  • AXEL.K - Lunatic Paradise 1 difficulty
    Mapper
    [ryuu]
    Status
    graveyard
    Hardest
    5.14*
    Plays
    178
    Favourites
    3
    Ranked
    -
  • B-Complex - Beautiful Lies 1 difficulty
    Mapper
    galvenize
    Status
    loved
    Hardest
    5.70*
    Plays
    236,646
    Favourites
    480
    Ranked
    28-12-2018
Rank history

17-09-2026 #74,333

Monthly pp since 2014

01-09-2026 #274

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.