TicClick

Supporter

Global Moderator

GMT

Joined 01-02-2011

Level 101 62%

37,502,917,977 score to level 102

Global
#74,467
Country
#215
peak #12 3 Aug 2015
pp
5,724pp
Swiss #1s
3,379

Swiss #1s

#1s
3,379
#8 in CH
Also world #1
0
#9 in CH
Weighted pp
4,220pp
#128 in CH
Average pp
67pp
#852 in CH
Average SR
3.29*
#2,280 in CH
Average accuracy
99.95%
#5 in CH
Last 7 days
+0 / -1
gained / lost
Last 30 days
+1 / -9
gained / lost

Statistics

Statistics
Ranked score
53,313,341,382
Hit accuracy
99.74%
Play count
117,878
Play time
1,827h
Total score
189,428,272,848
Total hits
21,384,189
Maximum combo
4,255
Replays watched by others
1,375
Medals
75
Highest rank
#9,463
SS
118
SS
15,304
S
7
S
452
A
221
About
read 21d ago
Twitter
TicClickie
Playstyle
mouse, keyboard
Followers
1,022
Mapping followers
87
Kudosu
612
Forum posts
4,483
Maps played
19,927

Beatmapsets: 21 ranked, 12 guest, 3 graveyard, 44 nominated, 118 favourites

Badges
Outstanding contribution to moderation affairs & the osu! wiki (wikifriend)Longstanding contribution to the Global Moderation Team - 10 years
Global rank, 90 days

today #73,160

Play history
Replays watched

Swiss ranks

Medals

75 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 2/80

Beatmap Spotlights 0/22

Hush-Hush 25/70

Hush-Hush (Expert) 10/64

Mod Introduction 12/13

Skill & Dedication 26/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Taishi - worldenddominator (VW3 the Ending Edit) 3 difficulties
    Mapper
    tieff
    Status
    ranked
    Hardest
    3.83*
    Plays
    147,092
    Favourites
    100
    Ranked
    18-03-2012
  • Strangers feat. Myles Travitz - Frightmare 5 difficulties
    Mapper
    Shadren
    Status
    ranked
    Hardest
    4.50*
    Plays
    1,625,434
    Favourites
    849
    Ranked
    15-02-2015
  • OCTiV - Lens 1 difficulty
    Mapper
    Rue
    Status
    graveyard
    Hardest
    4.90*
    Plays
    41
    Favourites
    2
    Ranked
    -
  • Kikuo - Ten Sho Sho Ten Sho 1 difficulty
    Mapper
    Vass_Bass
    Status
    graveyard
    Hardest
    5.20*
    Plays
    2,773
    Favourites
    21
    Ranked
    -
  • Hatsuki Yura - Drivi'n greedy 1 difficulty
    Mapper
    Kyubey
    Status
    ranked
    Hardest
    5.45*
    Plays
    170,896
    Favourites
    146
    Ranked
    24-04-2016
  • Masayoshi Minoshima feat. Mei Ayakura - Lionheart 6 difficulties
    Mapper
    Leader
    Status
    ranked
    Hardest
    4.43*
    Plays
    698,865
    Favourites
    340
    Ranked
    16-03-2014
  • Komori Kiri - Broken Moon ~Inochi~ 3 difficulties
    Mapper
    dksslqj
    Status
    ranked
    Hardest
    3.27*
    Plays
    337,172
    Favourites
    191
    Ranked
    26-11-2010
  • Lon - Yuru Fuwa Jukai Girl 2 difficulties
    Mapper
    Patchouli
    Status
    graveyard
    Hardest
    5.37*
    Plays
    811
    Favourites
    24
    Ranked
    -
  • Hyadain - Enemy Appearance! 3 difficulties
    Mapper
    Marirose
    Status
    ranked
    Hardest
    3.65*
    Plays
    456,540
    Favourites
    225
    Ranked
    14-09-2014
  • Wiklund - Whip the Blip 4 difficulties
    Mapper
    Ultimate
    Status
    ranked
    Hardest
    4.19*
    Plays
    509,082
    Favourites
    270
    Ranked
    12-10-2009
Rank history

19-09-2026 #74,467

Monthly pp since 2014

01-09-2026 #274

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.