Sahikro

Joined 08-02-2011

Level 16 21%

4,139,969 score to level 17

Global
-
Country
-
peak #3,493 6 Jun 2016
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
14,720,756
Hit accuracy
93.12%
Play count
241
Play time
5h
Total score
27,140,031
Total hits
20,078
Maximum combo
364
Replays watched by others
0
Medals
21
Highest rank
#1,363,673
SS
1
SS
2
S
0
S
10
A
15
About
read 20d ago
Playstyle
keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
720

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,937,860

Play history
Replays watched

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 5/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Draw the Emotional & Foreground Eclipse - Stay by my side 5 difficulties
    Status
    ranked
    Hardest
    5.45*
    Plays
    1,728,287
    Favourites
    1,400
    Ranked
    07-04-2016
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #15,354

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.