steevee

Joined 03-08-2015 Was iTsSteven

Level 90 0%

206,428,514 score to level 91

Global
#420,885
Country
#1,353
peak #514 3 Sept 2017
pp
2,307pp
Swiss #1s
3

Swiss #1s

#1s
3
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
74pp
#2,442 in CH
Average pp
26pp
#2,460 in CH
Average SR
2.75*
#3,231 in CH
Average accuracy
98.13%
#704 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,410,405,677
Hit accuracy
96.35%
Play count
12,637
Play time
143h
Total score
4,878,235,095
Total hits
1,221,186
Maximum combo
1,167
Replays watched by others
1
Medals
30
Highest rank
#143,439
SS
5
SS
64
S
13
S
328
A
330
About
read 18d ago
Playstyle
keyboard, tablet
Followers
21
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,397
Global rank, 90 days

today #412,736

Play history
Replays watched

Swiss ranks

Medals

30 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 0/64

Mod Introduction 6/13

Skill & Dedication 18/96

Rank history

17-09-2026 #420,885

Monthly pp since 2014

01-09-2026 #2,038

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.