Vortex_old

Joined 12-02-2011 Was ZantoLP

Level 53 27%

40,880,884 score to level 54

Global
-
Country
-
peak #294 1 Jul 2014
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
5pp
#5,084 in CH
Average pp
5pp
#5,012 in CH
Average SR
2.36*
#4,220 in CH
Average accuracy
90.21%
#3,824 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
384,254,724
Hit accuracy
96.94%
Play count
5,487
Play time
65h
Total score
994,209,116
Total hits
632,538
Maximum combo
999
Replays watched by others
21
Medals
5
SS
2
SS
14
S
1
S
78
A
153
About
read 25d ago
Location
Thurgau
Interests
Osu!, Mangas, Touhou, Friends
Occupation
Student
Playstyle
tablet
Followers
39
Mapping followers
0
Kudosu
22
Forum posts
107
Maps played
123

Beatmapsets: 4 graveyard

Global rank, 90 days

1d ago #126,939

Play history
Replays watched

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,192

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.