DysKoneko

Joined 08-09-2015 Was RedEmerald98

Level 23 57%

4,622,004 score to level 24

Global
#1,520,761
Country
#4,454
peak #5,160 27 Sept 2016
pp
272pp
Swiss #1s
1

Swiss #1s

#1s
1
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
21pp
#3,831 in CH
Average pp
21pp
#2,913 in CH
Average SR
2.27*
#4,454 in CH
Average accuracy
98.00%
#785 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
32,681,658
Hit accuracy
91.13%
Play count
262
Play time
6h
Total score
84,617,996
Total hits
42,861
Maximum combo
401
Replays watched by others
0
Medals
21
Highest rank
#1,266,197
SS
0
SS
0
S
0
S
4
A
20
About
read 20d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
219
Global rank, 90 days

today #1,477,908

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 4/13

Skill & Dedication 16/96

Rank history

19-09-2026 #1,520,761

Monthly pp since 2014

01-09-2026 #12,543

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.