Capoo

bfdi

Joined 21-10-2015 Was Not MHX

Level 99 20%

7,373,425,854 score to level 100

Global
#175,727
Country
#563
peak #672 25 Aug 2024
pp
4,031pp
Swiss #1s
193

Swiss #1s

#1s
193
#91 in CH
Also world #1
0
#9 in CH
Weighted pp
3,059pp
#194 in CH
Average pp
88pp
#580 in CH
Average SR
4.31*
#992 in CH
Average accuracy
97.84%
#886 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -2
gained / lost

Statistics

Statistics
Ranked score
7,129,596,688
Hit accuracy
99.14%
Play count
16,892
Play time
392h
Total score
19,557,764,975
Total hits
4,488,731
Maximum combo
1,609
Replays watched by others
24
Medals
67
Highest rank
#157,997
SS
115
SS
40
S
216
S
298
A
1,338
About
read 12h ago
Location
Aargau
Interests
Fez :3
Occupation
ICT
Discord
Chatzli
Twitter
InfinityChatz
Playstyle
mouse, keyboard
Followers
41
Mapping followers
2
Kudosu
0
Forum posts
2
Maps played
3,361

Beatmapsets: 3 graveyard, 45 favourites

Daily challenge: 2 played, best streak 1 days, 0 finishes in the top 10%.

Global rank, 90 days

today #175,727

Play history
Replays watched

Swiss ranks

Medals

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.