RimK

Joined 26-11-2015 Was Tazekhhhhh

Level 55 99%

609,147 score to level 56

Global
-
Country
-
peak #2,809 7 Jan 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
161,138,859
Hit accuracy
84.89%
Play count
5,110
Play time
92h
Total score
1,154,390,853
Total hits
1,009,462
Maximum combo
723
Replays watched by others
0
Medals
16
Highest rank
#584,141
SS
0
SS
1
S
0
S
13
A
50
About
read 19d ago
Interests
tony ma
Occupation
tony ma
Playstyle
mouse, keyboard
Followers
8
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,061

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #785,749

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • KISIDA KYODAN & THE AKEBOSI ROCKETS - GATE II ~Sekai o Koete~ (TV-size) 6 difficulties
    Mapper
    Anxient
    Status
    ranked
    Hardest
    6.01*
    Plays
    2,226,608
    Favourites
    898
    Ranked
    05-05-2016
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,925

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.